[HEADER(is_tutorial=true, is_skippable=false)] xb1教学关3 [Battle.lockFunction(mask="SYSTEM_MENU_INTERACT")] [Battle.lockFunction(mask="BATTLE_STATUS")] [InputBlocker(blockInput=true)] [Delay(time=1.75)] [Battle.Pause] [Tutorial(dialogHead="$avatar_zumama")]和之前一样,我会帮助你们解决那些打扰我们的敌人。 [Battle.EnsureMinCost(cost=5)] [InputBlocker(blockInput=true, cardIndex=3, validWidth=112, validHeight=116)] [Tutorial(waitForSignal="put_down", dialogHead="$avatar_zumama", animStyle="Drag", \ startX=-140, startY=61, startAnchor="BottomRight", endAnchor="Center", endX=0, endY=0)] \ 先尝试使用<@tu.kw>木材采集站吧,这个工具能让我们快速采集木材。 [InputBlocker(blockInput=true)] [Delay(time=0.5)] [InputBlocker(blockInput=true, tileY=8, tileX=4, validWidth=178, validHeight=153)] [Tutorial(waitForSignal="select_direction", dialogHead="$avatar_zumama", animStyle="Drag", \ startX=84, startY=10, endX=74, endY=206, dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \ <@tu.kw>向上部署,让木材采集站的作业范围覆盖尽可能多的树木吧! [InputBlocker(blockInput=true)] [Battle.Pause(pause=false)] [Delay(time=6.35)] [Battle.Pause] [Tutorial(tileY=8, tileX=4, focusWidth=150, focusHeight=150, \ animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \ protectTime=0.5, dialogHead="$avatar_zumama", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \ 木材采集站每隔一段时间就会派出一辆采集车来进行采集。 [Tutorial(tileY=8, tileX=4, focusWidth=150, focusHeight=150, \ animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \ protectTime=1, dialogHead="$avatar_zumama", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] \ 在采集到足够的木材后,采集车会自行将木材搬运回来,所以只要木材采集站不被破坏,很快就能采集完它作业范围内的所有木材。 [Battle.Pause(pause=false)] [Delay(time=2.5)] [Battle.Pause] [Tutorial(focusX=25, focusY=-170, anchor="Center", focusWidth=150, focusHeight=150, \ animStyle="Highlight", focusStyle="HighlightCircle", black=0.5, \ protectTime=0.5, dialogHead="$avatar_zumama")] \ 这次的敌人不好对付,接下来请一边使用工具采集木材,一边协助我抵挡敌人吧。 [Battle.Pause(pause=false)]